﻿using Terraria;
using Terraria.DataStructures;
using WorseGame.Common.Cores.Custom.Interfaces;

namespace WorseGame.Common.Cores.CustomCatchRules.Conditions
{
    public class HardmodeCondition : ICatchCondition {
        public bool IsConditionMet(FishingAttempt attempt, Projectile bobber) => Main.hardMode;
    }
}